Hardware acceleration in Linux
Hardware acceleration refers to offloading certain tasks, typically graphical or computational, from the CPU to specialized hardware components like the GPU, video decoder/encoder, or other accelerators. This can greatly improve system performance and efficiency, especially for graphics rendering, video playback, and certain compute-heavy applications.
Types of Hardware Acceleration
- GPU Acceleration (Graphics)
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Used for rendering GUIs, 3D applications or desktops like labwc, cosmic.
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APIs involved:
- OpenGL / Vulkan
- Mesa 3D (open-source graphics library)
- Video Acceleration (Decode/Encode)
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Useful for smooth playback of high-definition video.
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Libraries/interfaces:
- VA-API (Video Acceleration API) – Intel, AMD
- VDPAU (Video Decode and Presentation API for Unix) – NVIDIA
- NVDEC / NVENC – NVIDIA proprietary decoding/encoding
- V4L2 (Video4Linux) – General video capture/encode API
- Compute Acceleration
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Used in AI, ML, and general purpose GPU computing.
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Technologies:
- OpenCL (open standard)
- CUDA (NVIDIA-specific)
⚙️ How to Check If It's Enabled
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GPU Info
glxinfo | grep "OpenGL renderer"
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Video Acceleration Check
vainfo # For VA-API vdpauinfo # For VDPAU
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GPU workload check
intel_gpu_top # For Intel Platforms nvidia-smi # For Nvidia Platforms
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General Acceleration
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Monitor CPU usage during video playback using
htop
ortop
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If CPU usuage is low, hardware acceleration is likely working.
🎥 Video hardware acceleration support in browsers
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For Firefox
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In URL type following:
about:support # Then scroll down to find Media section to find Codecs supported with Hardware Decoding
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For Chrome
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In URL type following:
chrome://gpu # Then scroll down to bottom to find `Video Acceleration Information`
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